Rainbow six siege review11/10/2022 ![]() ![]() Shooting people in the face is as commonplace in videogames as murders are in Game of Thrones - whoops, spoilers -, but there’s something that sets this one apart. We have seen this formula a hundred times: two teams, attack/defend an objective, and loads of guns in the way. Like so, Siege goes awry and full-on hardcore, aspiring to be an alternative to CS:GO. Like the insistent iteration of a prolix series that it is, Siege follows its predecessors, but with a radical change in the Rainbow Six series, and fortunately, not bringing along those gaudy armour sets of yore. Nobody hates them, really, and only a few love them. What’s more, the Tom Clancy series has dwelled in a limbo of tolerable games with unidimensional artistry and popcorn-cinema characters, they never achieve their full potential, albeit having interesting enough gameplay to attract a devoted populace. It seems to be trying to force an extension of the lifespan of modern military shooters, with a ‘cops and robbers’ theme that we have so often seen in CS:GO, or the infamous Battlefield Hardline. With games like Battlefront, Metal Gear V, or Fallout coming since the end of summer, it is understandable that a multiplayer-only, Ubisoft FPS is not on your Christmas list. Rainbow Six Siege is a game that has been considerably neglected for the past year. Reviews // 20th Dec 2015 - 6 years ago // By Borja Vilar Martos Rainbow Six Siege Review ![]()
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